Factorio splitting off main bus


Remember to re-balance the Main Bus lines. Integrated upgrade planner (Upgrade and Downgrade). If you’re using a splitter to pull items from the main bus, you can set priority on the splitter to a specific output side, left or right. You can replace the second splitter with a single underground exit. if you do, for instance, a 4-to-5 lane balancer and use that extra lane to feed the branch, you will get 4/5ths of a full belt's flow. Start with one belt of each item if you like, and when you're no longer meeting demand, just tack some more belts to on to the outside of your bus. Map Download. Aug 25, 2022 · Even the largest of buses will eventually run out of resources, or bottlenecks will occur making it impractical to expand it anymore. If you need multiple lanes of iron running to something, split multiple lanes with underground belts to get them over, then rebalance after that. Then, above that, on the second and third belts from the right, put another splitter, pushing material right again. So, that 40 science per minute figure is good for your purposes. My Main Bus is around 1km long (125 foundations) and has over 70 belts. Use underground belts and then a splitter to get it where it needs to go. 1 rocket every 25 minutes is 1000 space science every 25 minutes, or 40 per minute. I'll normally try to balance out my bus as well, so that it's mirrored. 1,2, or 4 belts) GREEN CIRCUITS. Build long straight lines of belt and fill it with a single item. Reply. On red you split of 1 or 2, depending on whats most convenient. 18 - What to put on the main bus? by astroshak » Sat May 16, 2020 2:44 pm. A non-priority split will accomplish this. I've had many questions about how i split of a main bus so i decided to make a video splitting off a main bus, using priority splitters in both a waterfall and a reverse waterfall method, as well as more traditional main bus splits which take 25% off each lane. The main point here is that, for an experienced main bus builder, this doesn't matter much. But before the main bus, you should focus on a jump start base. One minor improvement is to arrange the splitters after the priority split and to invert their placement. After that, just put splitters with output priority the same as the first in a stair step pattern across all the remaining belts in your bus to "push" the remaining resources into the now-empty belt you just pulled from. 7. : unsliced silicon, iron ore, logs, glass, lead plates, etc. Side path backs up and you are back to 4 full lanes going forward on the bus. it might not fit in a main bus when you need to branch off resources all the time. I like to use a main bus until shortly after I launch my first rocket, then I start building megabase nodes that use 4-lane rails as their borders. So. One very short half-row of stone brick smelters (1 x 8 furnaces) into 1/2 Jun 8, 2017 · Hey, i have spend some time now, always done 4 lane bus'es works good, but with the blue underneathiess . 1. For me it is mainly about these two methods of splitting. Using just a single splitter is fine. 5 sec == 1), Gears (2 iron plates / 0. It is capable of a sustained 60SPM of every type (military included), and aside from creative-mode hacked ore outposts (created after launching a few rockets), is 100% vanilla. First 1 splitter from the mainbus output side to split away, and then more splitters diagonally after it to the other side. For busses with several lanes for each product I prefer to split each lane once and then rebalance. having a balancer at the start of the bus to balance the lines keeps them filled as evenly as possible. Then double it and plop down another line of iron in the main bus and just toss down splitters in there to let items flow either way. Long term. I like using the main bus idea, but it didn't like the way you split off normally. Complement that with Nilaus' Order Your Base with the MAIN BUS and maybe a little of JD Plays Splitting Off a Main Bus and you'll launch a rocket no problem with 4-8 lanes--4 will probably do when red--and some kind of priority splitting, the waterfall seems popular. Believe same happens when I added the end splitters and then they worked fine in a follow-up test immediately after. [deleted] • 6 yr. It is easy to do with just needing four splitters which replenishes the belt you took from. Jul 12, 2017 · Well designed Blueprints for every part of an unmodded playthrough? That is the objective of this series of Tutorials "Base-in-a-Book"This series contains tu So if you leave space for around 20 belts (with enough spaces in between to tap into them) you will be fine. In that light, I use a main bus only very early in the game in a bootstrap factory. A main bus style build is excellent for adapting to changing needs of a growing base. And as I understand this split off is regarded as the Priority splitting off main bus. 23 MB): Bilka (talk | contribs) This gives you max output (half belt) for all 4 "split offs". So say I only need 3 copper belts but I need 4 iron, I'll go to 4 copper as well. Follow the iron buss straight up, I am not in the game to get you a close picture. However, when I was going to take stone bricks off the MB with a filter splitter, I realized that it filters ALL bricks. There are designs to take off 1/4 of a belt to avoid this issue even better. Makes the bus less wide. Every time you add a new science, add each new item to the bus. After enough nodes are online, the old main bus base is obsolete and I just use bots to tear it all down. All the setup is is: Put a splitter with output priority to the side you're building on. if you're worried about all the iron on the After the split-off splitter, put a priority splitter above it, on the two right-most lanes, pushing material right. 67, blues 40 items per second. I found it on the factorio wiki on the main bus tutorial page. (Read the Re-balance section that follows. So you route all 8 belts down from your smelting, let 4 go to green and the rest continue on. Once you can expand them in Factorio, you may put one of the green and red circuit builds each, alongside the blue processors, modules The obvious way would be to use smart inserters and set up the filter to only pick copper plates. You've put sulfuric acid on your bus already, and explosives aren't needed for any science. Eg I have iron and green chips combine from two separate fully saturated Broadly speaking, yes, that looks about right. instead I'd suggest you push all the items using the splitter's priority feature. Your blue side splitter has flow past it from the red side taking its output. 5, the second 0. Just use a line of splitters from the farthest belt to the nearest, priority towards the output side, and then one last splitter to take a full belt off to your subfactory. As for sulfuric acid, you need that for PUs as well as batteries. This method comes from this guide. 2. when the lane ends up empty, thats gives you a better idea on how much you have left. However keep in mind that it really isn’t possible two saturate two belts that are fully utilized that are fed from a single belt and a splitter. Nov 11, 2016 · Re: City Blocks instead of Main Bus. Which is also a downside as there are more belts used and therefore more Jan 26, 2015 · 3. Open menu Open navigation Go to Reddit Home Say there are 4 lanes of copper on your bus. It's not perfect that's for sure, but I read somewhere the ratio of copper to circuit assemblers is 3:2, so I balanced it off of that. One of the most popular alternatives is the modular outposts. 0 sec == 2) are going to be output at I think a decent main bus has 2 belts of iron, one of copper, one of green circuits, one split between coal and stone, a petroleum gas pipeline, and a water pipeline. belts thing, that can cross 8 lanes, i was looking into well doing that insted of 2, 4 lanes bus'es. Instead, move the second splitter from the top two space up so it's above the diverting splitter. Aug 26, 2022 · A bus is a very good organizational tool for an intermediate or even advanced player. just go 3 splitters and keep pushing everything either to the left or right. That would need two splitters (one for splitting and the other for blocking the unwanted stuff) when splitting from a main bus with multiple users. then you can take single lines off to use for production. They are splitting, but all the outputs are full on the right lane. the main bus should never be balanced for this reason. 1/2 bus belt of Coal. But I can definetly see how it could be usefull if you build something that requires alot of resources like circuits Yeah, it does. 2) Lossless Balancers : Balancers from 1-3 to 9-9 without loss. Gaylien28. Keep resources in groups of four, and split all four belts off into one output each time you tap it. 125 of a belt Reply reply More replies More replies More replies More replies . Gergely wrote: If I need to split a belt, I use splitters. 16 labs. Just stack your bus 3 high, leave the bottom row empty, and leave one space between belts. One to the gears, and the other to the red Sulfur is only used in 3 recipes: sulfuric acid, explosives, and blue science. doing things as 1,2,4,8,16,32, etc belts works out REALLY well for keep things moving smoothly (especially when it comes to balancers and re-balancing) Knowing this (e. Leave more of a gap off your main bus for "other things". And is input balanced. The main bus design makes this very easy to manage. That's rounded up to 3 blue belts. Reverse waterfall priority splitters. But on default settings, or even up to 200%, you're never going to have huge amounts of resources in the starting area. I've seen people comment that 4 lanes for one product is a waste but after you split off you can put another splitter to take input from the inside lanes and move it to the outside lanes where you can take the product off again. This is similar to what I do, except I am bigger. Feel free to ask me about anything! Electronic Circuit production. 8 x Iron 8 x Copper 8 x Green Circuits 4 x Steel 4 x Plastic 4 x Red Circuits 2 x Batteries 2 x Blue Circuits 1 x Water 1 x Acid 1 x Lube. ) If you have a working main bus, please post pics. Click on a date/time to view the file as it appeared at that time. if you always use the same belt (without balancing) the first split off gets 0. You can have a bus with any number of belts. And even numbers of 2 and 4 are more easily balanced Main bus: Only ever build assemblers off one side, the other side is for expansion. That is, production that takes place off the bus, normally a distance away from the factory. \. I like to use 8 lanes of copper and iron on my bus. •. (for example, no splitter sticking out over the top or bottom) With the 1. Then don't have to be next to each other. For bob's mods, there are like 20-30 minor products (for main game progression to rocket), saving 10-15 lanes on a bus is a big deal in time spent running around and general space bloat. Feb 5, 2021 · Main bus alternatives and more important details. You add a splitter to an outside lane and prioritize one path off to your production area the other lane continues on the bus. Fast rate method: place an underground belt at 90 degrees to the front of your two Sep 13, 2017 · This series is designed as a primer for the newest beginners with Hows, Whys, and tips, tricks, and shortcuts to build a factory, all the way through the meg Say there are 4 lanes of copper on your bus. It's definitely possible but it takes a lot more space between the belts to make room for the splitters in this game. . First run was like 5-10 off for each lane. An extra 4 splitters and 2 undergrounds belts, plus a little bit of space to jog the belts back to their original paths. You can balance throughput by splitting onto another lane after a given input. Unbeatable for train station (loading/unloading chests). Lesser solution: equalize your splitters. ) If you are pulling from a middle lane in the bus, make sure to use undergrounds to allow the rest of the products on their way. It consists of: 2 belts of iron (part of which goes to steel) 1 belt of copper. So I had the idea of using priority splitters to move lines around and split it of that way. If so, then Pipes (1 iron plate / 0. I've been using splitters to output direct all the lines towards any off shoots and that's working great, except for the areas where I combine two items onto one line. This way, you can ensure that if there is enough on the belt in total, the split will be saturated. Yellows are 13. I use this structure for pulling 2 lanes in close proximity. Jan 25, 2021 · I have created a complete main bus book, itself made up of several books (Not all creations are mine). I could see adding a steel belt or splitting the copper with steel. E. Obviously, the part-of-one-belt of iron and copper plates you're feeding the bus aren't enough and you will need to expand your smelters. I offer you what I do for all my bases. Right where the coal belt crosses underground. Advantages: - You can add and take of the bus anywhere you want, the order doesn't matter jactheripper. (3x40 - 114 = 6) I also need 240 copper/second for my factory so I need a 6 Essentially you pull from the middle two belts rather than the edges, and rebalance from the outside to the inside afterwards. 33, reds 26. Gradually, it becomes more efficient towards the late game of Factorio to expand production by producing "offsite" (off the main bus), and transporting these products back to the main bus, or another production hub. Members Online Set up a deconstruction planner for 'Items on Ground' and drag the planner over your entire base. That way it ensures that all four lanes have equal refill from what is remaining. 3) Equitable output balancers : (Optional). having splitters that connect all belts every so often allows for some mid belt balancing but arent too needed especially if youre going for one line per demand. That's seven total, and you can build most everything (It's missing alien artifacts and lubricant). 5 sec == 1) and Belts (3 raw iron plates | 1 iron plate + 1 gear / 1. Run same test again and now it is count perfect. Supply them on the outside with a belt for each side that is half iron or and half coal. 25, the third 0. No need to rebalance afterwards since the next split will also use a cascade like this. I expect you already know this, but for the record. You can always use a split off of Build all your factories on one side of the bus. I thought I was smart when I decided to let stone and stone bricks share the same belt on my main bus. Once I hit the ground running, the main bus goes extinct and gets demolished. That means the splitter is literally splitting the belt into two. That is counterproductive . Seeing as they are used in few items it seemed clever at the time. We can ignore solid fuel and barrelling for the purposes of the bus. However, then there is also this method. First stage of a full belt split off. Therefore. If there are any subjects that you want cover And the Factorio wiki, Tutorial: Main bus, has some ideas to add to that. You got 4 lines, you split 1 of these completly off/out and split the next line back into its place which halves the materials from that next line. 1) Main Bus Balancer : Main bus balancers, from 8 to 16 transport belts. Lane balancer fixes this problem, by balancing left and right lanes on a belt, thus even with uneven output (taking from one side) the input (main bus) would be balanced on First stage of a full belt split off. Rcus are also used in nukes, nukes belong in the weapons mall, my weapons mall was way back on the bus, so on the bus they went! They're also used for spidertrons. Pulling from a single belt in the middle of a 4 belt group. Maybe you have an ore deposit south of the map (and in the way of bus expansion), you can either run a 400 belt long conveyor to the top where your smelters are, or a train. It is possible now in 0. Just add 40/min military science to the calculator you used. Although a main bus can give you a huge advantage, it's still up to you if you want to use it. Petroleum gas is only used in 4 recipes: plastic, sulfur, solid fuel, and barrelling. They don't balance the two lanes on the belt. The layout as it is in that picture (3 blues into 3 wire machines, 4 blues out, 2 yellows on each outer wire machine) works perfectly fine, and the circuit assemblers never fall below 6 copper cable at any given time, so long as copper is coming up the line. But no more so than balancing the belt after you split off a Mainly I split off at first and balance further down, until I get to the end and then I'll completely split off when needed. Then the remaining lanes can be used to "refill" the top most lane for the next split. You know, those contraptions you'll want for drawing fully compressed belts off your main b First stage of a full belt split off. Main bus: Only ever build assemblers off one side, the other side is for expansion. FACTORIO MASTER CLASSThis series of Tutorials and How To Guides help you become a better Factorio EngineerEach video serves as a beginner's guide but also co Jul 12, 2017 · Well designed Blueprints for every part of an unmodded playthrough? That is the objective of this series of Tutorials "Base-in-a-Book"This series contains tu Each belt has two lanes and if you only take from one side of the belt/one lane, you get uneven belt, where one side of the belt is almost empty and the other is stopped. The way you do it, when it comes to the 4-belt balancer you are spreading two belts over to 4 belts, that will never fill the 4 belts unless everything down bus is backed up. So a double engine train on a 2 way track takes Lubricant and Sulfuric Acid from one end of the factory to the other. I don't want to simply peel off 3 blue belts as that means I'm essentially losing that extra 6 iron/second. Try splitting in a way that the main line keeps going through an underground belt and the split goes out, without hindering the original 4 lines. Aug 26, 2022 · Production on the bus can also be boosted via the introduction of resources produced “offsite”. And even numbers of 2 and 4 are more easily balanced Splitters don't balance lanes. Once saturated, re-distribute the resources evenly across the 4 belts on the bus. This will fully compress the bus to the right, IFF it started compressed to the right before the split-off. Sep 6, 2016 · Welcome to my Factorio Tutorial series where I'll be trying to teach you guys everything I know about Factorio. g. • 7 yr. If you can't keep your bus full at the The concept of a Main Bus is to put the most used and useful ingredients in a central spot to use for assembling machines. One short row of steel smelters (4 x 30 furnaces) into 1/2 bus belt of steel. Take resources from the outermost belts, then priority split from the inside belts towards the outside. Most annoying problems Left/right lane problems (part of the game), splitting off the right amount of Jun 5, 2017 · In this video I did some extensive testing on priority splitters. That will keep it saturated. 3. Summary: The bus system allows for an simple routing system for input products, easy addition to your factory in a piecemeal fashion, and if used properly, can help you organize the chaos that will often plagues bases. The priority splitters will ensure the output side of the bus is always full (or as full as it can possibly be), while allowing all 6 belts to be potentially completely full That splitter will only ever output one belt worth of material. I guess I don't need a saturated main bus - I need saturated inputs to each module. When you exceed its capacity you need to do a fair bit of restructuring to expand it. dont split. Don't build more than 4 belts wide before leaving a gap of a few tiles so there is room for splitters and underground belts to split off resources to the factories on either side of the belt. That's 6 blue and 1 yellow belt worth of iron. That avoids the rapid exponential decline of resources where the first stop gets 1/2, the next 1/4, then 1/8 and so on. The simple solution is to have a row of priority splitters that move items towards your split. but for first timers and 3 and 4 is really good. Ok so overwhelming response - priority splitters. So the bus is still four lanes forward and a 5th lane goes to the side path. 17 to get huge starting resources, if you set map gen settings to 600% or similar. both are viable. Mods. So if the lane that's remaining on the bus ever gets usage, the split lane won't be saturated. I only have a couple concerns. Slow rate method: smart inserters. of course as you noted, doing a full balancer is a Any time you know you'll only need half a belt of a minor thing. One short row of iron smelters (2 x 36 furnaces) into 1 bus belt of iron. A better way would be to set your copper furnace output inserters to place its plates on a separate belt, and split that belt. You can pull one lane off each side of the bus segment, or pull two in one direction (shown here). The common setup is two rows of 12 that put the plates on a belt between the rows. Thanks Bus has 16 belts: Two short rows of copper smelters (4 x 36 furnaces) into 2 bus belts of copper. The drawback of the main bus is it's not expandable without teardown and reconstruction. Apr 29, 2020 · Today we covered how to split off a main bus, using priority splitters in both a waterfall and a reverse waterfall method, as well as more traditional main bus splits which take 25% You split off one side, then after the split go through a four lane rebalancer. 16 update I was able to do this using priority outputs on the splitters. ago. change every time you add a build. Unless, you really need to split a whole belt of the bus, but then you should either shrink it down after the split or add more belts to the input. Output side should never change because you can only ensure 1 belt of the bus is always as full as it can be. You need spaces between every 4 or 6 lines and it can take a lot of underground. And filters to split the lanes. Prioritize a split and keep it saturated 100% of the time. Pretty much the setup I'm using right now. My factory runs at 100% efficiency. If you are using something thats high ratio then just use splitter priority to move products to the lane closest to the exit (your right most one but with priority of all splitters to the exit lane. Fast rate method: place an underground belt at 90 degrees to the front of your two Mar 8, 2016 · Splitting the stream 4 ways at the top and then routing from there will balance the Iron *input*, but you may instead be asking to balance the product *output*. Jan 21, 2017 · That is a very interessting design, it takes up alot of space however. Factorio is fundamentally a "power of 2 game" when it comes to belts (2 parts for a belt, 2 port splitters). This allows you to use the full bus worth of goods by only accessing the outer belts. I usually to 5red and 6green. It also has some initial storage of "key items". With this configuration, if your belts were at 100% usage the right most bus lane would be empty. Best used in main factory area for complex products like modules and advanced circuits. option A is a standard. Community-run subreddit for the game Factorio made by Wube Software. If you are pulling something off the bus, design the block to consume 100% of the lane you are splitting off. but i find it hard to rebalance the belts when i pull stuff of the outer belts ( even though i use splitters to refill the belt after the split, it seams like it just isnt filling up But if it's going to be consuming a full belt, just feed it a full belt and don't bother splitting it off, just turn that belt. The obvious way would be to use smart inserters and set up the filter to only pick copper plates. Be as compact as possible when it came to vertical height. Date/Time Thumbnail Dimensions User Comment; current: 18:53, 5 January 2018: 873 × 864 (1. Also a good point about how empty the main bus gets will show if you need more input. If you're having throughput issues down your bus, add another line of that item and rebalance both or more after a split. This is the final design of my "Quintessential" 60SPM base - no modules, cleanly aligned main bus, and very OCD-friendly. We can't see everything going on, but if you produce three full belts and consume Thats why we got the production bus: if 90% of your copper leaves the bus at red and green circuits, there is no reason for keeping 8 lanes past that point as many do in main busses. Use a splitter, set to output priority (left or right). Originally that is quit a lot of roboports, later it gets down to 4 (bob mod tier 4 roboports) plus possible quite a lot of recharging stations. As you tech up through the science, your base's needs and the ratios it consumes iron, copper, coal, etc. Not sure what you mean by "Throughput is an issue every time you need to tap into the same item from main belt", just add an extra belt? Your lanes after the red box splitter is backed up, means that splitter is sending all its contents to the split side and doesnt need to send anything south. I use an 8-8 balancer coming out of the smeltery, and then use priority splitters to split off each lane, 1 at a time. I need to make 114 circuits/second out of that, that's using up 114 iron/second. Here is a small example main bus from google. You can always throw in a 4:4 belt balancer before pulling off a line. Splitters do just that, split. Armor piercing rounds are used for science sure, but also for uranium ammo. You need to set the output priority of the splitter to the right side. Bring things down and go underneath the bus to get them out. Nov 4, 2016 · What are your tips and tricks and strategies for directing resources off the main bus lines to the assembling machines that need them? How do you split them? How often do you balance the lanes? The way in which materials are split off from the main bus determines which production setups in the factory are prioritized if the bus delivers less input than all the setups combined need. At that point, each node can request its own supplies through LTN. When I've split off all 8 lanes once each, I'll combine the overflow lanes from those 8 into 4 lanes to continue on, and re-balance those. 24 oven need a belt of iron so it is perfect to split it in tow and combine it with carbon. A block is 5 cells x 5 cells. You'll need a balancer for this, or just pull evenly from the lane you've split off. May 16, 2020 · Re: 0. I usually recommend 4 tiles so you can fit a roboport in with zero effort. This is a good measure to combat "spaghetti factories" as it forces someone to plan a structured layout and move everything to use items from the bus. Which is super frustrating cause that's what I had, but got freaked out by the main bus not being saturated anymore. Mainly I split off at first and balance further down, until I get to the end and then I'll completely split off when needed. Also best used for products needed in smaller quantities like placeable structures and ammunition. red and green science production (5 red sciene assemblers to 6 green science assemblers) automating yellow, red and blue inserters. Then once those four belts start getting thin, add another four etc. Main bus balancing help! I'm on my second playthrough and am trying out a main bus style for my factory. Best solution: Add furnaces until the belts back up, or if they don't get enough or then add drills until the furnaces back up. The split-offs shown above generally prefer setups near the start of the main bus but will also supply some limited materials to the later setups. 17 / 0. Main bus is not just "Supply ALL THE THINGS," you have to actually account for how much a belt can support in throughput. if you're worried about all the iron on the if you use a splitter to split the closest belt to feed the branch, you'll get 1/2 of a full belt's flow to the branch (assuming your belts aren't backed up). by TheTom » Mon Nov 14, 2016 7:43 pm. Just placed it by hand from inventory and ran 4 compressed blue belts through it 200 circuits each lane. Offsite production becomes important towards the late game of Factorio, where space and logistical problems can start to restrict production. aa or qv ek er ub ml tr xg vh