Iracing rain reddit.
Iracing rain reddit They are completely ignoring that other sims don’t handle rain realistically and lumping into the same category before seeing what iRacing has done here. I decided to go with F4 as I’ve drove the car before and I like it but I’m still yet to see a forecast with a chance of rain. Reply reply IsItAnOud Well, I tried out the rain thing last week. "Oh, I drive in rain in AC, ACC, I know how to drive in rain,. Posted by u/mrpangda - 1 vote and no comments Posted by u/mrpangda - 1 vote and no comments Posted by u/Kartcab93 - 6 votes and 46 comments Understeer - it just be that way, especially in low speed corners and fixed setups. On a very wet track, LMP2 is faster than GTP/Hypercar even in real life. Try to give iRacing about 10gb of available RAM or up to 70%, which ever is smaller. A cold night will only use at most 0. IMO the whole balance the rear end on the edge part of the f3 was so fun. The iracing rain update has been sensational and has transformed these events, strategy being a massive part, getting the switchover point from dry-wet or wet-dry bang on is crazy important, and makes things so much more exciting and high stakes, and driving during those transition periods is incredibly fun. iRacing will find a way to make both CPU and GPU bleed. But from that clip, all I see is visibility being a major issue, that most will have to overcome. You don’t have to to drive the whole session This is the way. Worth adding that rain was built on the minimum specs for iRacing. So is this how you’re supposed to drive in the rain?- never go above 30-40% throttle on 2nd or 3rd gear and never go above 25% braking pressure or else it is a certain spin? I mean what was the anticipation about the rain in iRacing for? After rain update I struggle with FPS now. old" and generate a new file. Senna at Monaco in 1984, the reason he stood out in the rain is because his car sucked (comparatively). I personally dont like racing in the rain. I had to disable their new "safety feature" in a config file (enableRunawayProtection=0) that actually would cut signal when iRacing would crash. All of this has two reasons: ease the iracing community in with rain races, and to collect as much data as possible on how everything is running for everyone. iRacing UI > find your series > schedule > pick whichever week you want > Click solo test/drive now to set up a test session, time trial, or hosted race. Reply reply hellvinator With the addition of the Tempest system and its overall amazing handling characteristics I would like to raise one topic up for discussion: Tire temperature and pressure readings 168K subscribers in the iRacing community. But iRacing is still a business and I doubt they would want to lose subs or discourage people from buying new content. There is a forum post that talks about rain - there is gonna be a graphics toggle for puddle reflections that VR users (and poors like me with triples using a 3070) will almost certainly want to start with off to work to get good FPS. I'm sure they are super proud of what they have achieved with the rain, but I get it now. Even in Colin McRay Rally 4 windshield on raine looks better. It's nor rocket science. Definitely not able to switch set-ups mid race as that is very unrealistic IRL. For me, 1. I posted the rain trailer there yesterday and most of the responses were positive. This list will be updated as Tried going around Daytona in the rain this morning and was absolutely delighted to notice the rain did not have any impact on my fps whatsoever. I didn't do extensive testing but for what I can see the rain only uses the cpu a bit more, my gpu gives almost the same reading in dry and wet weather. That's just my opinion, obviously. Well, I tried out the rain thing last week. Big well done to the iracing Devs. Firstly they asked me to make sure all hardware was up to date and repair any damaged windows files (the event logged showed a windows related fault. but could be Ur probably right about it being exclusively iracing. Others in comments experiencing power disruption with usb and stuttering should certainly look at this. 164K subscribers in the iRacing community. I have bad pc with around 75fps. CPU- was a Ryzen 7 3700x now a Ryzen 7 5700x3d and still no difference GPU- 2060 Super Ram-32 GB PSA, For the Daytona 500 don't rely on the auto gas if your running in the front of a pack. I cap my Quest 2 at 79 and it won’t move from there unless there’s rain to which it’ll drop below 30 at times. I'm so excited about rain. So far it seems pretty good, very difficult, but quite realistic in a lot of ways. Run by Fans of the Worlds Leading Motorsport Simulation Game. Image credit: iRacing. Hi, I’m interested to get some help/tips with driving in the rain. game has always been smooth until this season. This isn't a useful guide at all, frankly. iRacing greedy developers don't want create a rain. Note that I do see the rain-drops coming down though. You don't have to be quick to be fast in the rain, you just have to stay facing the right direction on the tarmac. Be it through cold tyres or less contact between rubber and tarmac, a wet circuit is a slippery circuit. Don’t ruin a good dry setup just because rain is in the forecast. Run by Fans of the Worlds… 174K subscribers in the iRacing community. Is that not implemented in VR yet? Or is there some graphics setting I need to set to see the water? Without actually seeing the water it just feels really really wrong. Sure it took a moment to get down but when you did it was so good. Yes it’s hard to race because you can’t see but you can’t drive it like it’s a dry race. I am running at a constant 90FPS but it still looks like there is a stutter. Most of the time you are going to be running in the wet with a dry setup. All About Wet Tyres The "rain only" modes toggle it on/off only when race control declares 'wet rules' are in effect, so it doesn't affect performance much in dry track conditions (recommended!) --- SSR option for Rain in iRacing. A couple of years ago at Spa in WEC an LMP2 car took the overall lead in the pouring rain in borderline red flag conditions, the Toyotas could not keep pace. Obviously iRacing still hasn’t confirmed it but I’d say the odds are extremely high it’ll be included since it was in the ambassador videos and iRacing’s own official teaser. May 14, 2024 · Using the right setup is one of the most critical aspects of wet-weather driving in iRacing. iRacing needs rain. In WRC23 on UE4 engine rain looks better and beautiful from any camera but inside a car on windshield is ugly af. Outside of rain, we are all very excited for the season 1 build next week, which will feature a compelling set of product improvements like the first phase of Oval Refresh, the debut of 3D curbs at select tracks, NDM added to a huge list of cars (18!), improved UX in the iRacing UI, continued sim optimization, improved off-track physics, a The rain itself isn't that demanding, to my own surprise I got 90fps in heavy rain without even touching the graphical settings. Even in the dry on the best DD wheels iracing FFB is massively lacking compared to AC for feeling front rear grip and weight transfer, though iracing has more detail than ACC. But while it feels like driving on a wet track I do not see any water on the track or the windscreen. I'm going to test out the new iRacing Tempest system on YouTube if anyone wants to check it out now that the servers are back live. Rain won't be used in lower class, short races, but I don't think it won't be used. True native resolution is closer to 1. 166K subscribers in the iRacing community. Eventually all series and all weeks will have rain enabled, and rain chances will be based on historical data for the track location at the date and time set in sim. Though IMSA which had a rain race almost every week seems much more dry this season Yea #6 is basically my comments, they want data and bug fixes now, next season rain will be depending on region and season of that area to be ultra realistic, but why is everyone complaining ab getting free practice in the rain now I don’t get it, yea it’s harder and more stressful but your gonna have to learn sometime so why not learn when u KNOW rain is gonna be there Right now, iRacing is exaggerating the risk of rain for many series, to let everyone have a taste of rain, and collect data for improving the system. However 5 minutes later I realised that I absolutely suck at driving in the rain, lmao. What’s the trick? Any good videos to watch? Skill issue? Quit iRacing and play forza forever? Plz help lol Edit: yes I have rain tires on lol Even if all the cars are updated to be rain-enabled before the N24 I wouldn't stress too much about rain practice. Only ROAD course tracks are rain enabled. Run by Fans of the Worlds Leading Motorsport… Rain looks real, like in real life. In iRacing rain now feels like the new standard. But nothing noticeable. 5x. They were concerned that rain would hurt participation, but data has shown only a 9% drop in wet sessions compared to dry Like, each track is individually updated, when iRacing improves the engine it does so and then updates tracks fittingly. Having only select weeks and select series be rain enabled is part of the plan to get users acclimated as well as catch bugs and issues, but this isn't the final version of how the Tempest system is meant to Hi everyone! I was wondering if anyone has any input on the following: I have been racing a lot of fixed setup series lately (iR-04 and GT3 mostly), and I find the brake bias to be set way to high/forward for my own liking on the fixed setups, often moving it a full 2. Secondly was to rename the iracing documents folder 'iracing. To give some credit to them, I am using iRacing for 1 year and this was the first time it crashed on me. I believe, in iRacing we will have real rain, not like in simcade racing games where rain is just textures and stupid grip modification. I intend to write up a TL;DR and edit this comment with it when I get a chance Edit: first half of TL;DR, not done yet. Most people probably will drop 5 percent or less. 4x is so much softer than 1. Until then I’ll just avoid rain. In all honesty, I expect that rain comes with a major performance impact both on the CPU and GPU. The biggest hurdle is the lack of visibility with heavy rain on the track. So slides can get really bad but keeping the car straight for the most part is alright It has been two weeks since the mid season dev update that talked about which cars would be compatible with rain on season launch. Set up a practice session and drive slowly at first, but just do laps. Much so that I never felt the need to check the forcast and the few times I had rain it was enjoyable because it was different. I hope eventually they update all cars with wet tires and all series will have a chance of rain. Here is the link to the post on the forum. i dont know what im doing. They always do (/rant). I agree with op it shouldn’t be the entire week. I have a Quest 3, using VD OpenXR. I have never advocated for it in iRacing or any other racing Sim/game. This season, they're fudging the numbers. The Common Admission Test (CAT) is a computer based test (CBT) for admission in a graduate management program. do you like it? Did iracing get it right? I just leave the race when i see rain. "Road- YES" means only this track's road configuration is rain-enabled at this time. It's the nature of the beast I reckon. It’s all about driving experience in the wet. Deploy them across mobile, desktop, VR/AR, consoles or the Web and connect with people globally. I don't plan to do any rain races (having enough of a time keeping the car in one piece when it's dry!) but it was interesting. 173K subscribers in the iRacing community. Rain basically causes people to abandon iRacing for a week. Run by Fans of the Worlds Leading Motorsport… Welcome to the Unofficial iRacing Reddit Community. Testing the first day at Spa with the LMP2, with moderate rain and only me, so the track conditions were constant all the time, I was like 4 or 5 seconds faster with the baseline_wet than the Spa iRacing's setup with wet tires. I have a 4090 was running quest 3 (link) 120 herts at max allowed resolution and damn near everything cranked on the iracing side, I dipped down to 70 frames in the pit and was hitting 90 and times during the race before going back to 120(I did max the rain allowed and max ai racers), my 4090 was maxed out but not the cpu or ram, guessing after While I’m looking forward to the rain update, I think the average safety rating across the platform is going to tank unless they separate rain races… Fyi i had my pc for 2 years also before the problem popped up on iracing with new update / monitor, hence why i thought it was relavent. Run by Fans of the Worlds Leading Motorsport… It would ruin the immersion for me if the weather is scripted and not random. My Ideal Solution for iRacing So when iRacing creates these AI in the race and runs them, it essentially is running a real time simulation of what that AI is doing at the presets that you gave it. com That being said, one can also run these models against the AI in a variety of conditions. And I scared about FPS, so I bought 7950x3D+4090. The test consists of three sections: Verbal Ability and Reading Comprehension (VARC), Data Interpretation and Logical Reasoning (DILR) and Quantitative Ability (QA). Figured, cool, I can run SSR. I have DD wheel and whenever it was crashing, it would not cut signal to the wheel. seems like its gotten worse. Next hosted, laguna Seca, heavy rain, in In the iRacing news posts around this, all the focus has been on "This will not be rain as you know it from other sim racers and simcades" etc, and you will essentially have to re-learn your driving skills to manage the wet weather. 30 votes, 26 comments. When I entered a practice session recently, the game popped up a message about some graphics settings necessary for rain races to render properly. . Mar 8, 2024 · FIA F4 among the iRacing cars compatible with rain. Not sure if its ur issue though. Either GTP is too slow/ dangerous in the wet, or the LMP2 is brutally OP in the wet. These people cant race in perfect conditions, but they want rain, a notoriously difficult thing to simulate. I am having an issue where I can't see puddles or water reflections or even rain drops on my wind shield. Who I'd like to hear from are the ppl who are excited about rain. 427 votes, 65 comments. It's not a particularly huge effect though. 5-1 lap extra over the course of an hour, compared to a hot day. (eg: if you have 8gb of ram do like 6gb or something) 164K subscribers in the iRacing community. ABS has actual, tangible impact on performance. It was also my first session in the rain. I just find hard to believe LMP2 can be this much faster in wet conditions. Hi, in the weather tab you have the % of rain: I assume this % is for rain PROBABILITY, not rain INTENSITY, I mean, this 100%… As the title says you can enable rain on every car/track in iracing via a glitch/bug/eploit in iracing code. Will def still give SFL a try and prob race it if it becomes the more popular of the two. I’d love to have weather as well, but standing water is too much. I run the 12900k and 3080ti and have to make compromises to run at 1. Thank you good Samaritan for pushing me the last half a lap when I ran out. D class has one or two rain weeks and go up from there. Run by Fans of the Worlds… I’ve seen iRacing haters downplaying it because other sims have rain and iRacing is just now getting it. Eventually, the risk of rain will probably be more realistic, meaning fewer rain races and less long-term impact on SR. So for two sessions at the same time of da did the whole imsa season with the caddy and the one prior with the bmw so i can only attest to those two for now. My system kept it mostly pegged in heavy traffic at 90, with the occasional dip to 85. May be they could do rain/greasy track, but water wont accumulate. Even in faster cars braking is the last thing to pay attention to, because the simple fact is you can't optimize braking until you optimize the exit and understand how the car needs to be balanced and where it needs to be to get that exit. Where water on road surface in plases not where we have lower ground but just where desingers paint "water". Was in a packed hosted session with a packed 40 car race in GT3 at Road America. Unfortunately, the fast setups for dry conditions you accumulated over the years may not be the best for the rain. With that in mind, it is important to reign in the speed whilst driving in the rain. While you’re driving i believe it is f4 button or maybe f5 that brings up the tires, the other is fuel. improvements in general track state physics and tracking, hopefully a better shader system for track and track-side objects, better audio, etc. The game generally works fine at mid settings, I… Maybe under 2k iR is no rain, where 2k+ gets rain? Just seems like a kick in the nuts to those of us struggling to maintain above a 1k iR - aka we suck a lot - to now drive on wet slop. And then iRacing create physical correct rain and people crying about this. So if online competition is not giving you the wet thrill you are looking for, setup an offline session. 9x which we can't even set in the oculus software, and isn't really doable outside of empty track test drive without say a 4090. Run by Fans of the Worlds Leading Motorsport… Welcome to the official subreddit of the PC Master Race / PCMR! All PC-related content is welcome, including build help, tech support, and any doubt one might have about PC ownership. But in the current iRacing build, lower ABS settings actually hurt braking distance, especially when trail Not the guy you asked and not from the screenshot, but they've done a few segments on rain in their podcast and the info they (iRacing) have given out suggests they're trying to make a completely dynamic model that takes into account not only track state/usage and weather conditions but also things like specific drainage patterns of the track, how saturated the track surface can get, etc. I literally haven't even raced since the rain was added as I am trying to get this headset to look half decent. We would like to show you a description here but the site won’t allow us. From what i can tell you just need to have a timeline made for rain and join a test session in a car that is rain ready like the SFL. I believe this might be something to do with SSR setting that kicked in - I have it set to 'High - Rain Only'. IRacing UI says it’s 65% chance of rain, so I assumed that more than half the races I do should have a chance of rain. I hope they'll expand it to more tracks and cars, though. 170K subscribers in the iRacing community. Sebring is being run with a programmed forecast while future special events are supposed to use historical averages to set the forecast. You need to be comfortable with the car skating around a little, you need to learn to spot and avoid puddles. That will take some getting used to. The easy changes to optimise performance in wet conditions are increasing ABS and TC intervention to compensate for the lower grip. Does it make you nervous or are you excited that rain is actually coming to iRacing in the near future? Colder weather (both air and track temps) will cause you to use slightly more fuel. I've noticed in running wet track conditions with the AI that you can max their difficulty out at 120% on a lot of circuits and they'll still run up to a couple-few seconds off of the pace (compared to where they are in the dry at maxed out alien level), seeming to struggle more and more pace wise as the rain/wetness intensity Or is it random “video game” generated. Hi all, so before the start of the season it was announced that rain was coming to F4 and SFL, so they were my 2 appealing options as I wanted to run a series with rain. Oval tracks are not rain enabled. I didnt try new rain yet’ but i was wondering how is fps doing. That said, F1 looks cool in the rain - minus the When I did join, it was a session in the rain. The rain light fixes are a night and day difference! Credit to Sampsoid for the clip 0:19. If you read the development blogs and release notes and follow the devs on the forum, the writing has been on the wall for years. iRacing has already confirmed not only rain enabled for Sebring but that they are tipping the odds to make rain likely at some point during all the races. I'm ready for the rain :D There’s gotta be a trick to this right? Driving the GT3 cars in the rain for the week 13 event is like my own personal version of hell, it’s like they made the track out of ice. 174K subscribers in the iRacing community. Yeah yeah "just git gud" ok sure. And that 10 percent is more likely on high end triples where more modest set ups shouldn’t expect that drop in performance. all series. Is this enough time to have at least one other car rain-ready? 2. Now when the rain drops I have like 30-40 FPS. Rain Master series would be more popular if everybody loved racing in the rain. And there's a whole lot of reasons why other games can look better than iRacing and 90% of it is draw distance and instancing What’s your system specs? Running VR but get massive frame drops with the rain. This will give you accurate conditions for the start of the race +/- a few degrees. My 1st lap got aborted after a few miles, hadn't realised it had defaulted me to dry tyres, lol. I've had the same problem recently, I contacted iracing support. People are running the iRacing track specific setups but changing tires to wet. I'm mentally prepared to time my next major system upgrade for when rain comes to iRacing (or shortly after). 0 clicks rearwards. So yeah, it's gonna run worse. Mar 8, 2024 · iRacing Rain: Patience is Key One thing every simulator portrays when it comes to wet weather driving is an overall loss of grip. Expect, out of the 8 or so races Iv done this week, only 2 of them have been in the rain and only 1 was on a very wet track. Welcome to the Unofficial iRacing Reddit Community. Just don't trailbrake too much or you'll spin and die and ragequit LMP3 like I did. Why. Run by Fans of the Worlds Leading Motorsport… These people cant race in perfect conditions, but they want rain, a notoriously difficult thing to simulate. The underpinnings of iRacing is the graphics engine from Nascar Racing 2003, there's a reason they are so hobbled when it comes to the difficulty of adding things like rain. then stutter stutter stutter smooth. Fair enough. This might help to some extend. 11 votes, 16 comments. 165K subscribers in the iRacing community. Honesty, I think I have struggled more than most with the rain - but I’ve also found when you get it right, it is very rewarding - and the feedback from pro drivers is that iRacing rain is very realistic, so I want to master it. The reason rain is “the great equalizer” in real racing is because of huge disparities between the cars. For example, if you know that the track is dry enough for slicks from lap 5 in each race you’ve done so far that week then you’re going to have a massive strategic advantage over others who are racing that week for the first time. Other than that, I would say to find a few videos about rain racing, double check you're on wet tires with ABS/TC cranked up, maybe start in a GT3 or the GR86, and just take the time to get comfortable. iRacing is the premier online racing simulator so it needs to have rain. Got triple 1080p monitors here but it’s been absolutely amazing!! Coming from a RX 5700 XT that could just about handle the triple screens with most setting turned to low and the odd setting on mid/high (when the graphics driver wasn’t crashing, but that’s another story), the performance on the 4070 ti is amazing! Racing in the rain is fun. I won’t race in the rain again until I get confirmation that the crashing issues on 16/20 series cards is solved. 5x at 90hz. Just got this for the first time ever, in the new rain at the Nurbergring, bit annoying as was my 1st clean lap in the rain (a few miles done on 1st outlap only), wanted to know how slow it was as it was my 1st timed lap. All my life goals, squandered in the puddles at the bottom of Raidillon and Eau Rouge. ive tried a few things. maybe once every 5 minutes. all tracks. This is info that sounds good, but is actually incorrect (in iRacing), or muddy at best. I read through half, decided I wasn't doing rain races, and clicked on the "don't show again" button. Will i be able to run rain now? So I just tried rain. And now, sure enough, I'm in rain races. It has been two weeks since the mid season dev update that talked about which cars would be compatible with rain on season launch. Trailbraking and patience is your friend. If a weeks race can have variable conditions will setup shops need to make a dry, variable and full wet setup? Will more drivers choose to use default iRacing setups for rain? How do you lot think weather is going to change the way we deal with setups? I love rain, the few rain races I got to experience in FF1600 in Sebring and Okayama have been a ton of fun. I use Quest 2 and launch the game with Oculus launch option. While I know so many folks are focused on the rain itself, it means they should be able to build a system to remove rubber build up, to include better graphics like reflections. iRacing's problem isn't that the GTPs are slow, it's that they're undriveable. Sep 18, 2024 · But my take is that while rain in iRacing is amazing, the implementation sucks. Then our systems are gonna get better, and it's gonna run better. If you’re thinking about setup day 1 of rain you’re doing it wrong. /rant After just a quick 10 minute test session at Spa, I've come to the realization I will never be able to become a professional driver. It results in lower engagement, lower satisfaction and this is the type of sim where it can be difficult to jump right back in after taking a break. 0 - 3. I've tried closing nearly every background program, reinstalling my GPU drivers, reinstalling moza pithouse for my wheel, uninstall ING old programs I don't need, etc. The caddy has slightly more of its weight on the front axle and the bmw the opposite, weight on the rear. Based on the Wk13 runs I did on it I barely noticed a real difference vs dry. You have to know the track very well and leave more distance on rolling starts. George Russel in the last few years has done better in the rain than the dry, in a Williams car that sucks. Unity is the ultimate entertainment development platform. Dynamic weather would make these events even greater, and could make iracing the only credible offer in this segment. What car(s) will it be? My list of likely additional cars is: Mx-5 or new SF Lights Porsche cup Super formula Indycar Maybe I’m just not understanding it correctly but from what I understood is that there is a set forecast for the week of let’s say 33% rain, each session generated would then have a 1/3 Chance of rain. In case you didn’t know, the time trial is official as soon as you complete a clean set of laps (use the F1 black box). Greg West mentioned in the stream with Tony Kanaan how they were only able to test with about 150 people prior to release, now it's thousands of people running in rain sessions at any So I have a 5700x3D and a 4070 super. So rookies never get rain. Stupid outdated game". iRacing seems to be much more gradual this season with rain. IRacing is investing a lot in big endurance events, they are always a success participation-wise. Yep, artists can create more beautiful rain in the game than in real life but is this what we need? This rain looks good, I like it. Rain as a system is damn near perfect, but unfortunately iRacing's communication has been pretty bad about how it's being implemented. Also, triples and higher FFB bases will have a much greater advantage with rain. Welcome to r/InnerCircleTraders, the largest ICT community on reddit! While ICT doesn't have an official subreddit, this community serves as a dedicated space where his followers can connect, discuss, and learn from each other. This. Use Unity to build high-quality 3D and 2D games and experiences. i get smooth good fps consistently. Run by Fans Welcome to the Unofficial iRacing Reddit Community. Have you tried doing a new install of iracing? Im a little confused myself on the schedule of when rain will come for rain enabled cars but i know its not every week. All rain intensities cycled. Mar 11, 2025 · Below is a list of all Rain-Enabled Content. I did not read a lot of the notes so I’m ignorant when it comes to specific rain data implementations in iRacing and Tempest. Kunos’ ACC is prolly the best wet racing we have, and even that has major flaws. Just a bit of a note but wanted to hear others' experience so far. Just do thousands of laps. Tyres don’t “dig in” like they would in real life and all the grass in iracing is freshly mowed and feels like the kinda grass you get the day after some rain. My PC has a 3070 and 5800x3d. Like an AI at 50% is supposed to run a line like this and have a lap time of "X". Prior update I had solid 90FPS with VD on ultra and pretty much everything maxed out in iRacing settings including foliage to High. Run by Fans of the Worlds Leading Motorsport… PSA, For the Daytona 500 don't rely on the auto gas if your running in the front of a pack. Please tell me you don’t plan on grinding all the way to 4. 0 in time trials. Just did a race top split in gt3’s at algarve and battled for 7 laps straight with 1 guy for 2nd place. It's racing but not going as fast as the car is capable of. Nov 13, 2024 · Watching this weekend the F1 interlagos race, full wet, I was expecting them to take in some degree the "rain lines" we need to use in iRacing wet jump to content my subreddits Yeah I had a game crash at Monza in the GT3’s. Looks great. upvotes Welcome to the Unofficial iRacing Reddit Community. When people complained about rain thay think something like that. It sucks because the rain is really cool and I’ve found out that I’m pretty quick in the rain, but it’s not worth losing the safety/irating. I can comfortably run with ABS on any setting, or even off (I commonly disable it to train myself). Hi everyone, Like the title says, I have created a website to generate race result certificates (beyond the first win certificates already provided by iRacing). 1. I got to try iRacing's NEW Rain update! - Matt And it was in some of the most recent iRacing ambassador videos where they’re testing. Even with everything maxed in IRacing, oculus app, and Oculus debug tool, it still looks horrible with the shimmering/Anti aliasing and just pure graininess. I LOVE the fact rain is here, however I don’t want to see half or even 25% of races have rain throughout the season. I decided to try SSR low rain only today. I most recently replicated the problem by opening discord when I was already running iracing. The racing line is not really rubbered-in so all you have to avoid are puddles, otherwise driving on the normal racing line is still OK when wet. I think the actual control is awesome and predictable. cxiyd nhnxqx audknc zjeswf jagzwh gqifn axii sqyix lbhx gahbh